https://member.thenaf.net/index.php?module=NAF&type=tournaments&func=view&id=12426
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| Weather will always be good. Normal kickoff table will be used.In case of changing weather the ball will just scatter 3 times as the weather will never change. Team Builds will be based off of the following tier system! This is to purchase all players, skills, rerolls, apothecary, Cheerleaders, coaching staff, and inducements. Stat ups will not be allowed. No more than 4 additional instances of any one skill can be taken by a team with exception to Tier 5 and 6. Players may take up to 2 skill upgrades. Teams that are allowed to take a one star player must have an 11 man roster before rostering any. The Highlander rule will be in effect, so if two teams induce the same star player and face each other, then neither get to use that star player for the game. In addition, 1 player on your team may be given up to 4 skill upgrades. Tier 1: 1,200,000 gold Dark Elf, High Elf, Human, Orc, Old World Alliance, Wood Elf Tier 2: 1,250,000 gold Amazons, Elf Union, Necromantic Horror, Shambling Undead, Skaven, Underworld Denizens Tier 3: 1,300,000 gold Brettonian, Chaos Dwarves, Lizardmen, Nobility, Norse, Nurgle, Slann, Tomb Kings, Vampires Tier 4: 1,350,000 gold Black Orcs, Chaos Chosen, Chaos Renegades, Dwarf, Khorne, Snotlings Tier 5: 1,400,000 gold Goblins, Gnomes, Halflings, Ogres Tier 6: 1,450,000 gold Stunty Black Orcs, Stunty Lizardmen, Stunty Underworld Denizens Available Inducements are: Team Mascot, Weather Mage, Blitzer's Best Kegs, Bribes, Mortuary Assistant, Plague Doctor, Riotous Rookies, and Halfling Master Chef. Only one Star player can be hired, only to tiers 5 and 6. Win- 60 Pts Tie- 25 pts Loss- 10 pts Touch downs scored- 3 pts Casualties scored- 1 pt |