Weather will be rolled before each game by myself and will stay the same for the whole game. Normal kickoff table will be used.
Team Builds will be based off of the following tier system! This is to purchase all players, skills, rerolls, apothecary, Cheerleaders, coaching staff, and inducements. Stat ups will not be allowed. No more than 4 additional instances of any one skill can be taken by a team with exception to stunty teams. Players may take up to 2 skill upgrades. Coaches must have an 11 man roster before rostering star players. The Highlander rule will be in effect, so if two teams induce the same star player and face each other, then neither get to use that star player for the game.
In addition, 1 player on your team may be given up to 6 skill upgrades.
Tier 1: 1,250,000 gold
Amazons, Necromantic Horror, Norse, Old World Alliance, Orcs,Shambling Undead, Underworld Denizens,
Tier 2: 1,300,000 gold
Bretonnians, Dark Elves, Imperial Nobility, Lizardmen, Nurgle Skaven, Vampire, Wood Elves
Tier 3: 1,350,000 Black Orcs, Chaos Dwarves, Dwarves, Elven Union, High Elves, Humans, Tomb Kings,
Tier 4: 1,400,000 gold
Chaos Chosen, Chaos Renegades, Khorne ,Slann
Tier 5: 1,450,000 gold
Halflings, Goblins, Snotlings, Gnomes, Ogres, Stunty Black Orcs, Stunty Lizardmen, Stunty Underworld Denizens
Available Inducements are: Team Mascot, Weather Mage, Blitzer's Best Kegs, Bribes, Mortuary Assistant, Plague Doctor, Riotous Rookies, Halfling Master Chef, Star Players, and Sports-Wizard.